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Server for the multiplayer mod BeamMP for BeamNG.drive

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Would be nice to expose certain settings in the clients via the server config. - Tabbing to other peoples' cars - Auto-sync when modifying cars - Nametag settings - Etc....

feature

Ubuntu 24.04 has now released, and should have its own build for consistency. I have not tested the existing 22.04 build on 24.04.

feature

Related to BeamMP/BeamMP-Server#355. Basically, we want to generate the Lua Docs page from the LuaAPI.cpp or LuaAPI.h file. This can be a script, it can use doxygen, it can use...

Limits download RAM usage (to zero) on Linux by use of `sendfile(2)`

All lua API functions should be moved from TLuaEngine into LuaAPI.cpp

I would like to add to #212. Currently, it is pretty difficult to actually use the unique BeamMP identifiers. On top of what is mentioned in #212, there is no...

feature

**Have you read our FAQ/Wiki/#before-you-ask ?** Yes **Describe the bug** When I use _Util.JsonEncode_ on a LUA Object with index 0 (followed by 1, 2, 3, etc), the returned JSON...

bug
good first issue

Adds IPv6 support. FreeBSD users beware: From this point forward, you will have to set `sysctl net.inet6.ip6.v6only=0` so that the BeamMP-Server continues to work. The server also prints this information.

**Fill out general information** OS (windows, linux, ...): Debian 12 docker container on pterodactyl BeamMP-Server Version: 3.4.1 **Describe the bug** If the host runs out of ram during the upload...

bug