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Make it possible to change the size of the maps

Open BastiaanOlij opened this issue 7 years ago • 0 comments

Right now the maps are fixed to 4096x4096 maps. Would be great to make that sizable. I do believe this may be the maximum texture size Godot will allow though.

Eventually I want to look into making larger maps by splitting the maps up into smaller chunks and loading/unloading maps related to the area we're viewing

BastiaanOlij avatar May 16 '18 11:05 BastiaanOlij