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Client connection states

Open Allen-Glass opened this issue 2 years ago • 0 comments

PR Checklist

Please check if your PR fulfills the following requirements:

  • [x] All new classes have class-level documentation comments, if there are any at all
  • [x] Tests for the changes have been added (for bug fixes / features)

PR Type

What kind of change does this PR introduce?

  • [ ] Bug fix (non-breaking change which fixes an issue)
  • [x] New feature (non-breaking change which adds functionality)
  • [ ] Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • [ ] Refactoring (no functional changes, no api changes)
  • [ ] Build related changes
  • [ ] CI related changes
  • [ ] Documentation update
  • [ ] Other... Please describe:

What is the current behaviour?

We have no way to track a client's connection state to the coop server

What is the new behaviour?

A way to track each client's connection state within the coop server. Resolves # #289 Added a simple event listener to track where a client is at when connected to the coop server. Building block for more complicated server connection state behavior

Other information

Allen-Glass avatar Oct 13 '22 00:10 Allen-Glass