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Client Issues Projectiles and Projectile Damages

Open masesk opened this issue 2 years ago • 1 comments

Entry:

  • Missions Server Exit:
  • Disable projectiles being created on the client
  • Clients sends the disable projectile information to the server
  • Server "verifies" it (now it does nothing) and returns it back to each client
  • Server data creates a custom projectile for all clients

masesk avatar Jun 27 '22 07:06 masesk

This will now be client based, so when a controlled agent shoots an arrow. The event is broadcasted from that client to all others.

garrettluskey avatar Aug 11 '22 17:08 garrettluskey