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GameplayTags implementation for Unity

Results 6 GameplayTags issues
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Is there a problem with using CopyTo in GameplayTagContainer.cs? For example, in line 210, should your Clone method be written in this way: `m_Indices.CopyTo(clone.m_Indices); ` Copy your own index to...

Hello! I've noticed HasAnyExact returned the wrong result in this scenario: - ContainerA contains TagA.TagB - ContainerB contains TagA.TagC and TagA.TagD If I do ContainerA.HasAnyExact(ContainerB), it returns true instead of...

**Fix #16** Add `GameplayTagJsonConverter` and `GameplayTagContainerJsonConverter`. They use the same format as Unreal's convertion of `FGameplayTag` and `FGameplayTagContainer` ### Formats GameplayTag ``` { "tagName": "ParentTagA.Middle.LeafA" } ``` GameplayTagContainer ``` {...

GameplayTag and GameplayTagContainer can't be serialized to JObject with Newtonsoft Json, one of the built-in package. ``` [System.Serializable] public class MyClass { public GameplayTag tag; public GameplayTagContainer tagContainer; } JObject.FromObject(myClassInstance);...

`2025.09.26` 11:28:19.772 8257 8411 Info SwappyDisplayManager Terminating looper thread 2025.09.26 11:28:19.780 8257 8306 Error SwappyDisplayManager dalvik.system.InMemoryDexClassLoader[DexPathList[[dex file "InMemoryDexFile[cookie=[-5476376606068064000, -5476376606068851328]]"],nativeLibraryDirectories=[/system/lib64, /system_ext/lib64]]] couldn't find "libgame.so" 2025.09.26 11:28:19.927 8257 8477 Error Unity Failed...

Hi I'm trying to build a game for Web platforms but it seems to have been unable to create the GameplaTags folder for the addressables of the build. Sorry for...