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Fast C++ Rocket League replay parser

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I have the following code outputting data about all the cars in the game. I would like to somehow get their PlayerName from the game, but I for the life...

I learned how to iterate through the actorStats via this line of code: https://github.com/Bakkes/CPPRP/blob/master/CPPRPBM/CPPBM.cpp#L167 `replayFile->tickables.push_back([&](const CPPRP::Frame f, const std::unordered_map& actorStats)` However when I tried to compile this in VS 2022,...