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A bullet hell engine for Unity.

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Hello. I found out this engine while searching for free cross-platform engine for danmaku. This may serve as a mega-thread to easily log issues for godot. Issues: - [x] Supports...

I am new to using Github to download things, and even more new to creating bullet hells but have experience with unity. I followed the instructions on the set up...

I keep getting the error `All compiler errors have to be fixed before you can enter playmode! UnityEditor.SceneView:ShowCompileErrorNotification ()`

eg. Ornstein and Smough. If one boss is defeated the other may change its pattern accordingly. The phase ends when both bosses are defeated.

enhancement

Simple bullets are rendered first in order of style, then in order of color, then in order of newness. This is handled via the renderQueue variable passed into the material...

bug