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Normals on Morph export 3ds max

Open khodja-y opened this issue 3 years ago • 1 comments

Hello,

I am trying to export Normals for the morph targets but i found out that this line always returns null even : var maxMorphTarget = morpher.GetMorphTarget(i); which means that the targets are always rebuilt and we don't export normals or tangents for them.

I need to export my morph targets normals in the gltf, do you have any clue on how to get it work ?

Thanks !

khodja-y avatar Feb 01 '23 15:02 khodja-y

Hi, can you give a repro?

thomlucc avatar Feb 07 '23 18:02 thomlucc

No activity. Please reopen if it's still needed.

bghgary avatar Mar 14 '24 17:03 bghgary