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Add way to apply delta from "Material Viewer" when modified in Babylon.JS Inspector
Link to forum: https://forum.babylonjs.com/t/babylon-editor-how-to-edit-a-material-in-mesh-viewer/25111
Is anyone looking into this? Also, more generally speaking, where is all the support/documentation for using the desktop BabylonJS Editor app? It's as if no one talks about the desktop Editor... should we rename it "Bruno"?