BlenderExporter icon indicating copy to clipboard operation
BlenderExporter copied to clipboard

Specular adjustment in Blender not visible in Babylon

Open MennoFK opened this issue 2 years ago • 1 comments

hello, today I returned to my blender (blender 2.93) to babylon project but ran in a small issue that can help me a lot in my work when resolved!

When creating a material for an object, it seems the adjusted specular I did in Blender does not come through when importing into the babylon sandbox.

Could I be missing a setting? Thanks in advance. Below I attached my current settings, material and comparison

Babylon-specular

MennoFK avatar May 04 '22 12:05 MennoFK

Your material is basically black with a high degree of roughness. In BJS, this material is affected by your / the sandboxes environment texture for lighting.

Please use the forum for questions, https://forum.babylonjs.com . I do not know what very rough black looks like in BJS PBR, and remember, things are not always the same across programs.

On Wed, May 4, 2022 at 8:00 AM MennoFK @.***> wrote:

hello, today I returned to my blender (blender 2.93) to babylon project but ran in a small issue that can help me a lot in my work when resolved!

When creating a material for an object, it seems the adjusted specular I did in Blender does not come through when importing into the babylon sandbox.

Could I be missing a setting? Thanks in advance. Below I attached my current settings, material and comparison

[image: Babylon-specular] https://user-images.githubusercontent.com/87116660/166677006-cc5a957c-3503-471f-8e7f-049f92a9cfb4.png

— Reply to this email directly, view it on GitHub https://github.com/BabylonJS/BlenderExporter/issues/59, or unsubscribe https://github.com/notifications/unsubscribe-auth/AB4MUY23EVD6TBWL6WW2IEDVIJRFNANCNFSM5VBXX6LA . You are receiving this because you are subscribed to this thread.Message ID: @.***>

Palmer-JC avatar May 04 '22 20:05 Palmer-JC