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Camera 'Check Collisions' not enabled when box is ticked
hii, today I found this amazing exporter for babylon (blender 2.93) but ran in a small issue that can help me a lot in my work when resolved!
When I tick the 'Check Collisions' box under camera settings, the camera still does not check for collisions in the babylon sandbox viewer.. I have to manually enable it.. Am I missing something? I'd love to learn more
(Enabling 'Check Collisions' for my meshes does seem to work, when exporting with/without the setting enabled)
Will look at this
On Wed, Apr 20, 2022 at 10:51 AM MennoFK @.***> wrote:
hii, today I found this amazing exporter for babylon but ran in a small issue that can help me a lot in my work!
When I tick the 'Check Collisions' box under camera settings, the camera still does not check for collisions in the babylon sandbox viewer.. I have to manually enable it.. Am I missing something? I'd love to learn more
(Enabling 'Check Collisions' for my meshes does seem to work, when exporting with/without the setting enabled)
[image: camera-export settings] https://user-images.githubusercontent.com/87116660/164258679-7eefbbb0-fa86-46db-a4a7-fc85d3ee2bb4.png
— Reply to this email directly, view it on GitHub https://github.com/BabylonJS/BlenderExporter/issues/57, or unsubscribe https://github.com/notifications/unsubscribe-auth/AB4MUY5CWBNO4JYZKEPUKPLVGAKWZANCNFSM5T4J56HQ . You are receiving this because you are subscribed to this thread.Message ID: @.***>
Ok, found the exporter was not assigning collisions nor gravity when it was an arc rotate camera. This section of the exporter has not had many changes over the years. That has been added on the framework side.
Will put this on the list for the next exporter, produced with the next LTS version of Blender.
On Fri, Apr 22, 2022 at 3:14 PM Jeff Palmer @.***> wrote:
Will look at this
On Wed, Apr 20, 2022 at 10:51 AM MennoFK @.***> wrote:
hii, today I found this amazing exporter for babylon but ran in a small issue that can help me a lot in my work!
When I tick the 'Check Collisions' box under camera settings, the camera still does not check for collisions in the babylon sandbox viewer.. I have to manually enable it.. Am I missing something? I'd love to learn more
(Enabling 'Check Collisions' for my meshes does seem to work, when exporting with/without the setting enabled)
[image: camera-export settings] https://user-images.githubusercontent.com/87116660/164258679-7eefbbb0-fa86-46db-a4a7-fc85d3ee2bb4.png
— Reply to this email directly, view it on GitHub https://github.com/BabylonJS/BlenderExporter/issues/57, or unsubscribe https://github.com/notifications/unsubscribe-auth/AB4MUY5CWBNO4JYZKEPUKPLVGAKWZANCNFSM5T4J56HQ . You are receiving this because you are subscribed to this thread.Message ID: @.***>
Great! Thanks so much for the response and help 😊