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Missing Lighting Estimation from ARKit/ARCore

Open hendryems opened this issue 5 years ago • 4 comments

WebXR Lighting Estimation specs

This need to get exposed (or some forms of it) such that ARKit and ARCore implementations can get surfaced.

hendryems avatar Aug 14 '20 18:08 hendryems

Please include @chrisfromwork when implementing this.

bghgary avatar Apr 23 '21 17:04 bghgary

Similar work item on the Babylon.js side: https://github.com/BabylonJS/Babylon.js/issues/8904

bghgary avatar May 14 '21 19:05 bghgary

@RaananW Do you have an idea of when the Babylon.js side will be implemented?

bghgary avatar May 14 '21 20:05 bghgary

Looks like light estimation on Babylon.js side has been completed since https://github.com/BabylonJS/Babylon.js/pull/11117 CC @bghgary, @RaananW

In summary, introducing xr light estimation and exposing brightness/intensity will help detect if the environment is "too dark"

andrewmo2014 avatar Nov 01 '21 23:11 andrewmo2014