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Animation improvements (retargeting)

Open Popov72 opened this issue 1 year ago • 11 comments

Add helpers to simplify animation retargetting.

Popov72 avatar Apr 09 '24 14:04 Popov72

Related post about Blending for VAT https://forum.babylonjs.com/t/enable-animations-blending-for-vat/49117/3

afrokick avatar Apr 11 '24 07:04 afrokick

This issue has been automatically staled because it has been inactive for more than 14 days. Please update to "unstale".

github-actions[bot] avatar May 10 '24 00:05 github-actions[bot]

Is this Implement a layered animation system, "a la" Unity still in the pipeline? @Popov72

ertugrulcetin avatar May 14 '24 08:05 ertugrulcetin

Yes it is :) We still have a number of things to do, but everything's going well.

Popov72 avatar May 14 '24 09:05 Popov72

Once it's done, I guess we will have some something similar like this? https://developer.playcanvas.com/user-manual/animation/anim-layer-masking/

ertugrulcetin avatar May 14 '24 09:05 ertugrulcetin

Yes, it should be pretty close to what you can find in Unity's mecanim system (layers (additive or not), state machines, different types of blend trees, etc).

Popov72 avatar May 14 '24 10:05 Popov72

Thank you for the info!

ertugrulcetin avatar May 14 '24 10:05 ertugrulcetin

I created a separate issue for baked vertex animation performance:

https://github.com/BabylonJS/Babylon.js/issues/15806

I've also done away with the “Unity-style” layered system, as we'd need an editor to make it a useful addition to the library, which would require a lot of work, especially as the editor would be very different from our existing editors (nme, nge, etc), so we wouldn't be able to reuse our shared code.

Popov72 avatar Nov 12 '24 18:11 Popov72