Animation improvements (retargeting)
Add helpers to simplify animation retargetting.
Related post about Blending for VAT https://forum.babylonjs.com/t/enable-animations-blending-for-vat/49117/3
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Is this Implement a layered animation system, "a la" Unity still in the pipeline? @Popov72
Yes it is :) We still have a number of things to do, but everything's going well.
Once it's done, I guess we will have some something similar like this? https://developer.playcanvas.com/user-manual/animation/anim-layer-masking/
Yes, it should be pretty close to what you can find in Unity's mecanim system (layers (additive or not), state machines, different types of blend trees, etc).
Thank you for the info!
I created a separate issue for baked vertex animation performance:
https://github.com/BabylonJS/Babylon.js/issues/15806
I've also done away with the “Unity-style” layered system, as we'd need an editor to make it a useful addition to the library, which would require a lot of work, especially as the editor would be very different from our existing editors (nme, nge, etc), so we wouldn't be able to reuse our shared code.