Babylon.js
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glXF and behaviors
- [ ] Implement loader (loaders package)
- Reuse the glTF loader architecture to implement the glEF loader
- Define a base loader to be used by both loaders
- Implement both glEFFileLoader and glEFLoader in version 2.0
- Define the glEF interfaces
- [ ] Tech investigation
- Research usage of ActionManager and how it can be extended
- Can we reuse Babylon core components, or is it impossible without implementing further modules
- How abstract can we generate the modules so that they will be usable in packages like VSM?
- [ ] Implement requires components (core package) - Might change after investigation
- Actions
- Triggers
- Behaviors
- [ ] Implement the behaviors extension
- Implement a new extension for behaviors
- make the connection between the loader and the core components