Babylon.js
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Add support for fullscreen UI in XR
This will be supported once the webxr layer's projection layer will be implemented (related issue - #10588). Our current fullscreen shader implementation (using the layer shader) doesn't support webxr.
Looks like the projection layer was implemented last year, is this possible now?
This will require a different layer to work as we expect it to work. Still on the TODO list, sorry for the delay.