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Improve Aimmy2 a lot

Open fgilde opened this issue 7 months ago • 3 comments

PR for this https://github.com/Babyhamsta/Aimmy/discussions/1440

Gamepad Support:

  • Added Gamepad read support
  • Working on Gamepad sending support

General Improvements:

  • Added a global active switch with an indicator and toggle key
  • Added settings for the gamepad before it counts as pressed
  • Created an FOV Opacity slider
  • Added theming

Auto Trigger Enhancements:

  • Made the auto trigger completely independent of the Aim Assist with separate center and head area detection in the AIManager
  • Added an additional Send command for the trigger, allowing automatic pinging of enemies
  • Custom head area to setup when the trigger should hit. You can also configure leg shots with this feature

ESP Improvements:

  • Added option to show relative trigger head area

Code Improvements.

  • Remove Dictionary, SaveDictionary, UIManager and PropertyChanger
  • Create full correct type safe config
  • Apply all changes with correct WPF binding patterns

fgilde avatar Jul 09 '24 15:07 fgilde