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Particle Rendering Artifact with Rain

Open agatha2 opened this issue 4 years ago • 3 comments

Here's a test rain particle: particle Here's a screenshot of rendering with it. Obviously, there is a strong band at the top and a smaller one at the bottom that doesn't exist in the data. screenshot

agatha2 avatar Aug 02 '20 04:08 agatha2

I don't have time to test tonight, but have you tried with a texture using power of 2 dimensions?

blast007 avatar Aug 02 '20 04:08 blast007

I have now; a 16*256 resize of this texture does seem to work correctly.

agatha2 avatar Aug 02 '20 04:08 agatha2

Potentially related issue: when a single-pixel texture is used in a map, the client will straight-up crash: example

agatha2 avatar Aug 28 '20 04:08 agatha2