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Move self-destruct to server side

Open allejo opened this issue 9 years ago • 0 comments

Move the self-destruct process to the server or at least have the client use a BZDB variable for the self destruct countdown. For instance, in an obstacle course map an instant self destruct would be better than waiting 5 seconds waiting to die so you can start over at the checkpoint.

allejo avatar May 28 '15 03:05 allejo