bzflag
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Fix the `killTeam` bool in bz_AllowCTFCaptureEventData_V1
Tanks exploding on flag capture happens client-side meaning we can't make use of the killTeam
boolean in the bz_AllowCTFCaptureEventData_V1
.
Telling tanks to explode should be dictated by the server, in my opinion. This will allow us to enable the killTeam
option from the API as well.