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Client crash when hitting Connect multiple times

Open Juesto opened this issue 6 years ago • 7 comments

speedy computer/internet makes it harder to reproduce potentially happening on all platforms STR: try to connect again while the previous connection reads preparing world, it will crash as soon the game is "loaded"

stack trace points to player.h's return id; (line 361) which breakpoints revealed it comes from playing.cxx line 2831. a memory corruption was believed but there isn't any. tested on a pair of laptops.

Juesto avatar May 19 '18 14:05 Juesto

As of yet, I've been unable to reproduce the crash. However, a reasonably easy workaround would be to just disable the Connect option while the client is in the middle of connecting to a server.

blast007 avatar May 20 '18 00:05 blast007

Because it can be days or months before someone looks at this issue, let's avoid forcing people to search through IRC logs. Either copy/paste the relevant conversation on here or describe the steps you took to reproduce this issue.

allejo avatar May 20 '18 06:05 allejo

@allejo fixed, i meant that when i said "will complete later"

Juesto avatar May 22 '18 18:05 Juesto