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glDrawArrays missing an error

Open fryeb opened this issue 6 years ago • 0 comments

glDrawArrays can fail (GL_INVALID_OPERATION) if there is no Vertex Array Object bound (core profile only). This is not currently specified. (I believe that similar issues may be present for other glDraw* commands but I am not sure).

fryeb avatar Sep 24 '19 02:09 fryeb