DoubleAction
DoubleAction copied to clipboard
Press e to suicide prompt doesn't function properly due to event notification and other
On maps that have long drops such that the press e to suicide prompt would show up, such as da_rooftops, the prompt often either doesn't function properly or show up. I've found that event notifications (race start/stop, target, briefcase, etc...) cause the prompt to not show up and e not causing suicide, the prompt to show up but is disfigured and there is a delay before pressing e will work, or the prompt will be disfigured and e will not cause suicide the whole way down. Pressing e should work when passing the trigger/game logic that determines there is no point of return and despite the state of the prompt and the prompt shouldn't be disfigured. I have a hard time reproducing this just by loading the map and falling; it's easier when there are real players, but still possible with bots.
DA:B Version: Build Label: 8 # Uniquely identifies each build Network PatchVersion: 1.5.0.1 # Determines client and server compatibility Protocol version: 24 # High level network protocol version
System information: https://gist.github.com/Yetoo1/e605ecb0524db6871261a9e4617deb8e