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Not supporting my language.

Open Morris-Hu opened this issue 1 month ago • 5 comments

Chinese fonts will display garbled characters in the software. But BLCMM works fine. Could you please make it support Chinese and other languages?

Morris-Hu avatar Nov 23 '25 03:11 Morris-Hu

Huh, that's interesting that it works in the original BLCMM but not in OpenBLCMM; they're using the same GUI Toolkit. I wonder if it's related to using the EXE version? Do you have problems if you try the "Pure Java" version instead? (You'll need Java installed to do that.)

apocalyptech avatar Nov 23 '25 04:11 apocalyptech

Thank you! Java version works fine. While the EXE one don't.

Morris-Hu avatar Nov 23 '25 05:11 Morris-Hu

Okay, good to know, thanks! Did you have a patch file or something with those Chinese characters in it? Or was it just file/directory names? It'd be nice to figure out how to get the EXE version to support this as well.

Cheers!

apocalyptech avatar Nov 23 '25 05:11 apocalyptech

Yes,I use both English and Chinese words in my mods(Patch),mods are in English named directory(SteamLibrary\steamapps\common\Borderlands 2\Binaries). And I can't run EXE version if i unzip the files in Chinese named file/directory.But I don't think this is a problem and it's easy to solve.

Morris-Hu avatar Nov 23 '25 06:11 Morris-Hu

Sounds good, thanks! I'll leave this open anyway 'cause I'd still like to figure out how to get the EXE version to work too. The compilation process is a little weird for this project, but I suspect that it wouldn't be too bad. (Might take awhile, though; I'm not really in a headspace to work on this at the moment.)

Thanks for the report!

apocalyptech avatar Nov 23 '25 06:11 apocalyptech