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WildStacker and MythicMobs conflict

Open SrMonsterYT opened this issue 1 year ago • 5 comments

Minecraft's Version

Pufferfish version git-Pufferfish-27

Plugin's Version

WildStacker-2023.3-b22

Describe the bug

when a command reward in mythicmobs at 100%, it only happens after I kill 2-4 mobs, plus if I remove the wildstacker from the server it works 100%

Blaze_King: Type: BLAZE Drops:

  • cmd{c="eco give <trigger.name> 100"} 1 1.0 Display: '&4&lRei Blaze'

To Reproduce

when I remove the wildstacker the plugin works correctly

video: https://youtu.be/M7LqqNMm6H0

Additional Information

No response

SrMonsterYT avatar Oct 16 '23 19:10 SrMonsterYT

@OmerBenGera the problem still occurs with updated versions of both wildstacker and MythicMobs

SrMonsterYT avatar Feb 23 '24 15:02 SrMonsterYT

@OmerBenGera this issue was never fixed, how do I make wildstacker ignore all mobs from MythicMobs

I put the PluginManager plugin and when I run the command /pluginmanager reload WildStacker it solved the problem

when I remove the wildstacker the problem is solved

video: https://youtu.be/aePI_FgJMU8

WildStacker-2024.1-b53

server: git-Paper-454 (MC: 1.20.4)

SrMonsterYT avatar May 20 '24 20:05 SrMonsterYT

I cannot seem to replicate the issue using default config of both plugins. I only added a command to the drops of SkeletalKnight

OmerBenGera avatar May 24 '24 08:05 OmerBenGera

I cannot seem to replicate the issue using default config of both plugins. I only added a command to the drops of SkeletalKnight

when I delete wildstacker the problem is solved, I reported it to MythicMobs they told me that the problem is in wildstacker, I tested it only with these plugins:

MythicMobs MythicCrucible ModelEngine-4.0.5 ItemsAdder LoneLibs protocolLib

SrMonsterYT avatar May 24 '24 14:05 SrMonsterYT

I cannot seem to replicate the issue using default config of both plugins. I only added a command to the drops of SkeletalKnight

when I delete wildstacker the problem is solved, I reported it to MythicMobs they told me that the problem is in wildstacker, I tested it only with these plugins:

MythicMobs MythicCrucible ModelEngine-4.0.5 ItemsAdder LoneLibs protocolLib

Get rid of all the plugins, keep only WildStacker and MythicMobs, default config files. Let me know if you manage to replicate it.

OmerBenGera avatar May 25 '24 06:05 OmerBenGera

I cannot seem to replicate the issue using default config of both plugins. I only added a command to the drops of SkeletalKnight

when I delete wildstacker the problem is solved, I reported it to MythicMobs they told me that the problem is in wildstacker, I tested it only with these plugins: MythicMobs MythicCrucible ModelEngine-4.0.5 ItemsAdder LoneLibs protocolLib

Get rid of all the plugins, keep only WildStacker and MythicMobs, default config files. Let me know if you manage to replicate it.

I was able to replicate the problem with just these 2 plugins

video: https://youtu.be/4l-tjgbgxSw

video without wildstacker: https://youtu.be/BN1DqoSB4Nw

server: version git-Paper-454 (MC: 1.20.4)

plugins:

  • WildStacker-2024.1-b53
  • MythicMobs-5.6.1-SNAPSHOT

my mob config MythicMobs: https://mclo.gs/a2m7D4D

I've already deleted the wildstacker folder and let it generate a new one, but the problem is still there. The problem is solved when wildstacker is removed.

I've already changed the MOB, I've already added it to the blacklist:

  • CREEPER:CHUNK_GEN
  • CREEPER:CUSTOM
  • CREEPER
  • ARMOR_STAND
  • MYTHIC_MOBS
  • UNKNOWN
  • MYTHIC_MOBS:CHUNK_GEN

I've done all the possible tests

SrMonsterYT avatar May 25 '24 15:05 SrMonsterYT

Check out latest dev build, let me know if it is fixed

OmerBenGera avatar Jun 01 '24 10:06 OmerBenGera

Check out latest dev build, let me know if it is fixed

yes fixed, thanks! <3

SrMonsterYT avatar Jun 07 '24 14:06 SrMonsterYT