WildStacker
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Cauldrons fill with snow/water when weather occurs, which clears the stacked items in there
Minecraft's Version
This server is running Purpur version git-Purpur-1288 (MC: 1.17.1) (Implementing API version 1.17.1-R0.1-SNAPSHOT) (Git: 246383a on ver/1.17.1)
[1.17.1]
Plugin's Version
3.6.0-DEV166
Describe the bug
Cauldrons which contain stacks of blocks fill with water or snow, and you lose the items in them. Exceptions are generated in the console.
To Reproduce
- Start the server.
- Put down blocks that stack into cauldrons (Iron, gold, diamond etc).
- Turn on weather.
- Wait for the cauldrons to fill up. You will no longer be able to remove the blocks. Logging off will result in the block disappearing from the cauldron. (See below)
Before the logout:
After the logout:
This was taken after the rain stopped, and time passed
Additional Information
Applicable errors: https://pastebin.com/0Cs5Shyq
Plugins: AFKPatrol, AnimatedScoreboard, AnnouncerPlus, BanManager, BentoBox, BetterCommandSpy, BuycraftX, ChatInjector, ChestShop, Citizens, CommandPanels, ConsoleSpamFix, CoreProtect, CustomOreGen, DeathMessages, DeluxeTags, DiscordSRV, EconomyShopGUI, EpicRename, Essentials, EssentialsChat, EssentialsSpawn, floodgate, Geyser-Spigot, HolographicDisplays, LibsDisguises, LuckPerms, Multiverse-Core, Multiverse-Inventories, Multiverse-Portals, PL-Hide, PlaceholderAPI, ProtocolLib, ServerRestart, Spartan, StaffPlus, TAB, TheNewEconomy, TradeSystem, Vault, Watson, WildStacker, WorldEdit, WorldEditSUI, WorldGuard, WorldGuardExtraFlags
Is there something that can block cauldrons from filling up with water? I was AFKing for 30 minutes with storm and yet to get my cauldrons fill with rain (without WS installed, 1.17)
Sometimes it happens after rain and sometimes it just happen after restart server. Probably is very uncertain, this is the picture tested here. https://cdn.discordapp.com/attachments/884848581884903455/885936867009261568/2021-09-11_01.14.50.png
Sometimes it happens after rain and sometimes it just happen after restart server. Probably is very uncertain, this is the picture tested here. https://cdn.discordapp.com/attachments/884848581884903455/885936867009261568/2021-09-11_01.14.50.png
Read my comments above.
Yep I read and tested, any block can block cauldrons from filling up with water. So this is very uncertain, and right now its the only solution... (with WS installed 1.17)
Please do understand I'm here just to tell others/ provide a temporary solution that they can place a block on top of cauldron to avoid it filling up by the water.
Has anybody managed to replicate the issue on a server with only WildStacker installed?
I am also having this same issue, it started as soon as I upgraded to 1.17 with latest WS.
Not tested on vanilla, but most certainly is an issue on my Skyblock server. Possibly some conflict between WS and BentoBox and/or BSkyBlock?
Plugins (80): AdvancedBan, AdvancedOreGen, ArmorStandEditor, AuctionHouse, AutoCraft, BanAnnouncer, BentoBox, BetterJails, BetterSlimeChunks, BuildersWand, ChatControlRed, CompatNoCheatPlus, CoreProtect, CraftBook, CraftingStore, CrazyCrates, DailyShop, DeluxeMenus, DiscordSRV, EZLinks, EditableSign, EnjinMinecraftPlugin, EpicSpawners, Essentials, EssentialsChat, EssentialsSpawn, Executor, FeatherBoard, HeadDatabase, HolographicDisplays, HolographicScoreboard, IPWhitelist, InteractiveBooks, InventoryRollbackPlus, ItemFrameShops, LWC, LagAssist, LevelPoints, Lottery, LuckPerms, LuckPermsMVdWHook, MVdWPlaceholderAPI, NashornPlus, NoCheatPlus, OnTime, OpenInv, PlaceholderAPI, PlayerVaults, PlayerVaultsGUI, PlugMan, PremiumVanish, ProtocolLib, QuickShop, Rewards, ServerUtils, ShopGUIPlus, SimplePets, SkinsRestorer, Spicord, SuperLuckyBlock, TAB, TempFly, TigerReports, TradePlus, UltimateKits, UltimateTimber, Vault, ViaBackwards, ViaRewind, ViaRewind-Legacy-Support, ViaVersion, Votifier, VotingPlugin, WildStacker, WorldEdit, WorldEditSUI, WorldGuard, WorldGuardExtraFlags, eZProtector and mcMMO
@Tina-King @spencer-wild Is this issue still happening? if so, can we confirm this issue is only present with WildStacker installed by itself please?
Hey, I have the same issue.
pufferfish 1.18.1 Latest ws build
Thank you very much
Hey, I have the same issue.
pufferfish 1.18.1 Latest ws build
Thank you very much
As I mentioned multiple times, WS blocks cauldrons from filling. If you get the issue, let me know how to replicate it on a server with only WS installed on regular Spigot/Paper.
For no reason, it seems like the CauldronLevelChangeEvent is not fired. I fixed cauldrons disappearing if they are filled with water, so at least they are not removed. I will look into why the event is not fired and hopefully fix it as well
Closing this for now