WildStacker
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Another attempt at a fix for #1094
This is terrible and increases the CPU load due to having to loop over the inventory up to two times if the event was cancelled.
That being said though, I wasn't able to have issues when fix-stack was set to true or false.
If this doesn't get merged, I recommend reverting my previous attempt as that causes more issues than it fixes. Overall this is just a hacky fix until a better solution is found. Unfortunately I don't understand this plugin enough to provide one.