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Some vanilla objects don't have their ReferenceObjectData associated so they can't be modified by LevelLoader

Open FoolHen opened this issue 2 years ago • 1 comments

Related: https://github.com/BF3RM/RealityMod/issues/783

FoolHen avatar Mar 10 '22 10:03 FoolHen

Idea: create the hierarchy from ebx (when loading) instead of dynamically (on spawn entity event)

FoolHen avatar Mar 05 '23 10:03 FoolHen