BEE2.4
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Music Stopping after Respawning at Checkpoint Trigger
BEE2 Application Version
4.43.0 64bit
BEE2 Package Version
4.43.0
What operating system are you running on?
Windows 11
Description of the bug
So basically, if I die and respawn at a designated checkpoint within the level, the music will stop playing.
Expected behavior
The... music should... still play?
Steps to reproduce
- Have a checkpoint in your level
- Touch the checkpoint
- Die
- No more music
Logs and Reports
No response
Additional information
Well, I think I might know a possible fix, being to just have a trigger that starts the music as soon as you respawn (if that is not present already)