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Grated Glass Hole
Description of the feature
Add a Start Reversed or something option to Glass holes, which covers them in grating.
Why should this be implemented
It would allow for more interesting puzzles; for example, someone could take a glass wall, and put a large hole for a funnel in it. But the hole would be covered by grating to prevent the player and objects from going though.
Additional information
Maybe when the holes are placed on Grating walls, the hole is glass instead?
I'm reluctant to add a checkbox just for grating, considering there's a few other possible glass types you might want to use (tinted, breakable). Probably better to try using a connection.