BEE2-items
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Make monitors explode when destroyed by lasers
Description of the feature
In the campaign, when you destroy monitors with lasers they have an explosion effect when they're broken this way. But in BEEmod, the just shatter. So I think they should explode like in the campaign since it makes more sense
Why should this be implemented
It would... uh, be more consistent with the campaign?
Additional information
The campaign monitors break the same way as in BEE2, but have explosion effect as well
Whoops. Definitely should yes. Interestingly, the way the monitors are done, the laser/turret destruction logic is added specifically to each map with those elements. I'm pretty sure I checked sp_a4_jump_polarity, which doesn't have the explosion.