80's ap white tiles looks ugly
Description of the feature
80's ap looks ugly due to the use of border textures and floor textures on wall
Why should this be implemented
I removed these textures and it looks better.
Additional information
vbsp_config.zip(Ps2: I updated it to fix the marker tiles)
here's the file this is not ment to be a permanent fix but just ment to be a small fix.
Ps: did not implement it but thought about the floor and ceiling having the texture used in the offices instead of 70's ap
Ps3
made a version that changes the dark tiles but it's abit odd as it relies on the marker tiles
We need to implement the ability for the compiler to put top/bottom edge textures in the correct places, a lot of styles would benefit from that
it really dose Ps:Funnily enough the styles that came to mind were constuct ink , and nova prospekt
it would be nice to also have alt walls like instead of having clean and PeTI as separate styles it just be a alt of clean simular to how entryways are chosen.