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Overgrown GLaDOS lines (Not apoc)

Open jb0lt opened this issue 2 years ago • 2 comments

Description of the feature

Overgrown GLaDOS lines that would be from after she is awake (i. e. the smelly garbage lines)

Why should this be implemented

It would allow for map creators to more closely control the time and setting of the map, and if/when the reconstructing style comes out, it would already have a voicepack

Additional information

No response

jb0lt avatar Jul 08 '23 03:07 jb0lt

This is intentional, since you're not Chell in PeTI maps, you're a random Aperture employee (aka Bendy). Maybe I should add them if you swap the player model to Chell...

TeamSpen210 avatar Jul 08 '23 04:07 TeamSpen210

The coop bots are treated like garbage sometimes, and they're robots that were possibly created by GLaDOS, so to me atleast, the random employees would be treated like chell

jb0lt avatar Jul 08 '23 08:07 jb0lt