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50s cube/dropper timer linkage causes compilation error
BEE2 Application Version
4.41.0
BEE2 Package Version
4.41.0 + ucp's
What operating system are you running on?
Windows 10 (64bit)
Description of the bug
Making cube and a dropper having same timer number causes error
Expected behavior
I expect to preplace cube in one part of the level and then, after fizzling, it will appear in dropper in the other place.
Steps to reproduce
Step 1. Create cube without dropper and dropper in 50s style map Step 2. Put their timers to numbers other than 3 or infinity (example - 4 or 5 or 23) Step 3. Compile the map Step 4. Error - here it is!
Logs and Reports
//will add later
Additional information
50s style