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Entrance Corridor N°1 will cause "Failure To Compile" in 70´s Old Aperture
BEE2 Application Version
4.41.0
BEE2 Package Version
4.41.0
What operating system are you running on?
Windows 7 (64bit)
Description of the bug
Compiling a chamber with or without items in the map will cause a building error in 70´s Old Aperture
Expected behavior
Chambers must compile.
Steps to reproduce
Select the 70´s Old Aperture in BEEmod and export the style to the game and then compile the chamber, it will not.
Logs and Reports
[I] <valve>.vbsp(): Could not open instance file instances/bee2/50s/sphere_sp/entry_corridor_1/portrait.vmf
Additional information
I am surprised because this issue did not happen in RC3, so something got mysteriously busted in the public release version, sadly...
Looks like it might be a bug with corridor 1 specifically, try switching to a different one.
Yep, the entrance corridor N°1 is the issue.