BEE2-items
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Implement Overgrown Versions from Companion, Weighted and Laser Cubes textures of Editor Models for the "Overgrown Ones"

We need to make skins for them though, we don't want to use the actual ones.
I will be taking a look at how the skins from cubes editor models are arranged so i can fit the skin from the in-game ones in them like you did with the actual Pedestal Button editor model.
The Edgeless Safety Cube will require a custom model. See Discord Development channel.