freelancer-hd-edition
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Fix 16:9/ultrawide cutscenes flaws
We all know that Freelancer was never made to be played in 16:9/ultrawide. Hence there are quite many imperfections that are apparent during the cutscenes, e.g. floating objects and characters appearing out of nowhere. We should fix these for a more enjoyable story experience in 16:9, and possibly even 48:9.
- [ ] Fix the issues related to characters and props in the mission scripts (pop-ins and pop-outs).
- [ ] Fix the building-related issues (e.g. in planetscapes).
- [ ] Fix ships appearing/disappearing in planetscape land and launch scripts