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Consider D8VK support

Open keenanweaver opened this issue 1 year ago • 1 comments

D8VK recently hit 1.0, so I've been testing it out with FL:HDE. Working very well out of the box on Linux and an AMD card. Haven't noticed anything glaringly bad, but I'm not a FL expert.

d8vk

The only changes I made in the dxvk.conf file were d3d9.forceSwapchainMSAA = 16 and d3d9.forceSampleRateShading = True to get rid of aliasing and sharp edges on textures.

Comparison between enabling & disabling forceSampleRateShading:

Enabled: rateshadeenable

Disabled: rateshadedisable

It should work on Windows, but I haven't tested it. I believe they are working on merging D8VK with DXVK, so it may be wise to wait until that happens if you think this is worth pursuing.

keenanweaver avatar May 23 '23 19:05 keenanweaver

Good suggestion! I'll be sure to give it a spin on my Windows machine soon.

BC46 avatar May 23 '23 21:05 BC46