cs2-retakes
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Ghost spectator when joining retake game
Hi,
I'm posting here just to see if some people have the same bug. When connecting to a retake, sometimes players are in ghost mode, physically present but invisible in game.
Do you know if this is related to the retake or to CS2?
https://youtu.be/kET7Y-6IwV8
I’m not entirely sure what’s causing it: https://github.com/B3none/cs2-retakes/blob/a56b400219c53e65ddfa53e5c049ae876ffb3bea/RetakesPlugin/RetakesPlugin.cs#L573-L581
Hi,
// Things you shouldn't change:
game_mode 1
game_type 0
bot_kick
bot_quota 0
mp_autoteambalance 0
mp_forcecamera 1
mp_give_player_c4 0
mp_halftime 0
mp_ignore_round_win_conditions 0
mp_join_grace_time 5
mp_match_can_clinch 0
mp_maxmoney 0
mp_playercashawards 0
mp_respawn_on_death_ct 0
mp_respawn_on_death_t 0
mp_solid_teammates 1
mp_teamcashawards 0
mp_warmup_pausetimer 0
sv_skirmish_id 0
mp_match_end_changelevel 1
cash_team_bonus_shorthanded 0
cash_team_loser_bonus 0
cash_team_loser_bonus_consecutive_rounds 0
// Things you can change, and may want to:
mp_roundtime_defuse 0.25
mp_autokick 0
mp_c4timer 40
mp_freezetime 3
mp_friendlyfire 1
mp_round_restart_delay 3
sv_talk_enemy_dead 0
sv_talk_enemy_living 0
sv_deadtalk 1
spec_replay_enable 0
mp_maxrounds 0
mp_match_end_restart 0
mp_timelimit 20
mp_match_restart_delay 10
mp_death_drop_gun 1
mp_death_drop_defuser 1
mp_death_drop_grenade 0
mp_warmuptime 10
mp_drop_grenade_enable 1
mp_spectators_max 2
mp_buytime 0
sv_auto_full_alltalk_during_warmup_half_end true
sv_vote_issue_kick_allowed false
mp_team_timeout_max 1
echo [Retakes] Config loaded!
Here is my current configuration on my retakes. I've tried every possible param but the bug persists, I'm trying to figure it out, if I ever find a solution I'll let you know.
This was fixed in one of the latest updates