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DotNetty project – a port of netty, event-driven asynchronous network application framework

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How to solve the program freezing when calling bootstrap.BindAsync(localAddress).Result in Unity? Code: private void init () { _executorPool = executorPool; _executorPool.CreateMessageExecutor(); _eventLoopGroup = eventLoopGroup; _scheduleThread = new EventLoopScheduleThread(); bootstrap =...

There are ReadUnsignedInt/ReadUnsignedIntLE/GetUnsignedInt/GetUnsignedIntLE/SetUnsignedInt/SetUnsignedIntLE methods, but no WriteUnsignedInt/WriteUnsignedIntLE ? why? How should I do to write an uint with little-endian to the ByteBuf ? https://github.com/Azure/DotNetty/blob/00c23606cc8afb699ee17790c51a85c0abf6d296/src/DotNetty.Buffers/IByteBuffer.cs#L885-L899

Why not update and commit?

We are seeing an issue in our Dotnetty server when negotiating TLS -- the TlsHandler which we add to our pipeline sometimes fails to propagate data through the pipeline once...

After my device sends some basic environment information of the device to the server, the mqtt server pings the data sent by the client before. this sample code ``` c#...

(1) I changed all the dotnetty .csproj files changed TargetFrameworks to net7.0 added PublishAot ` ` ` Exe ` ` net7.0 ` ` false ` ` Debug;Release;Package ` ` AnyCPU`...

My team is using DotNetty on a .net 6 project, and I'm experiencing different behavior on Linux (Ubuntu 20.04 in my case) than on Windows. Having ruled out most everything...

In the business thread, because I use the Task.Run thread pool, even if WriteAndFlushAsync is called, the memory is not actually released. How can I release the memory in the...