DotNetty
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Same code ported to DotNetty from Netty and Java does not seem to work.
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I've been porting my Minecraft server implementation from Java and Netty to .NET c# and DotNetty, DotNetty also hides the error exceptions in the pipeline possibly? No errors getting logged
Here's the java version, https://github.com/Tofaa2/Tachyon Here's the c# branch https://github.com/Tofaa2/Tachyon/tree/rewrite
Also https://netty.io/4.0/api/io/netty/handler/codec/MessageToByteEncoder.html#allocateBuffer-io.netty.channel.ChannelHandlerContext-I-boolean- Seems to be missing, in the current DotNetty Api reference of MessageToByteEncoder there's an AllocateBuffer that just takes the context as a parameter argument