Alix Bott
Alix Bott
# Description I think the attempted solution is valid too since it's just reordered # Diagnostics information (do not remove) - Exercise identifier: [courseId=grammar-intro_eng][lessonNumber=13][exerciseId=3191] - Exercise payload: {"shouldDisplayHint":false,"exercise":{"canonicalAnswer":"mu'i ma lo...
I missed this in my other PR: https://github.com/jakobhellermann/bevy-inspector-egui/pull/172 I came across it in custom relations where the entity ID is still missing.
Fixes https://github.com/formancehq/ledger/issues/473 Bug explanation: Each source is associated with an optional fallback account that is used to fund any missing amount from that source. When using the `max` source, it...
Back-porting of https://github.com/formancehq/stack/pull/293 to v1 Make machine higher-level: Programs are now structured as a high-level trees rather than bytecode. Also adds: - Boolean type - Arithmetic conditions (== != <...
Allows underscores in literals of numbers, monetaries, portions Example: 10_000 [EUR/2 25_00] 15/10_000
# Objective - Currently, if a plugin author wants to define states that are meant to be computed from a user's own state, it will be impossible, because of the...
# Objective - Fixes overflow when calling `RenderLayers::iter_layers` on layers of the form `k * 64 - 1` - Causes a panic in debug mode, and an infinite iterator in...
## What problem does this solve or what need does it fill? Some users need to use Z as the vertical axis. As a result, skyboxes & environment maps will...
Button clicks are sometimes lost in reactive mode. To reproduce, run this example: ```rust use bevy::{prelude::*, winit::WinitSettings}; use bevy_egui::{EguiContexts, EguiPlugin}; fn main() { App::new() .add_plugins(DefaultPlugins) .add_plugins(EguiPlugin) .insert_resource(WinitSettings::desktop_app()) .add_systems(Update, ui_example_system) .run();...
## What problem does this solve or what need does it fill? Sometimes an observer can rely on things added by other observers. But it is currently not possible to...