Alix Bott
Alix Bott
Well, I think the issue is essentially caused by https://github.com/bevyengine/bevy/issues/14682 The time we report to egui is `time.elapsed_seconds_f64()`, which is actually delayed by a few frames. This means this sequence...
I have two ideas on what the API side can look like: - Having something like `ObserverEntityCommands::after(Entity)`, so that you can run it after a specific observer entity - This...
> Is `Toggle Terminal Focus` command not working for you? Unfortunately not :confused: Same thing occurs: once in the terminal, pressing the shortcut again just sends the keys to the...
> Some preliminary questions: > > 1. Is the `ComputedStates` trait still needed after this change? > > 2. Could this approach be applied for `SubStates` as well? 1. I...
> I didn't figure out how to make the derive attribute #[states(computed)] instead of just #[computed] Actually I'm not sure what's best between `#[computed]` and `#[states(computed)]`. On one hand the...
I updated the documentation on the trait definition. For the PR description, I'm not sure what should go in the Changelog & Migration sections. Should I describe the change as...
@xorgy Thanks for updating the tests! ~~They work on my machine :ok_hand:~~ EDIT: Mmh actually they pass when I use `cargo nextest` but I also get the segfault when running...
I updated the PR. Since [recent changes](https://github.com/iced-rs/iced/commit/576dd22733f29c85086f2cd0a223bea655ebd4eb#diff-87c4c8cd379c3e1e7671a807ecd37878050259e895f5160bdb5a9746c0109dad) the only thing left is the ability to manually finish & recall the staging belt.
Actually there is a second change needed :sweat_smile: We need to be able to call `Renderer::draw` too. I made it public
@hecrj In order to integrate to bevy's render graph, we need to append our commands to the `Queue` it provides us. It only submit the queue after the whole graph...