3D version crash for Houdini on macOS Big Sur
I just built the Houndini 14.x plugin on my macOS Big Sur, I fixed a lot of building error with some ugly hacks for C++ headers.
Finally, I built the plugin, but Houdini just crash after importing the otl file.
I just can't do anything to it, just head to here for help, if the author of this plugin can take time to build the plugin with the newest Houdini and fixed some error for us?
I searched GitHub for MPM snow simulation implementations, but this project is the best solution. So It would be awesome to run the plugin and understand the code.
Any help?
BTW, This is the error while installing the plugin without building SIM_SnowSolver.c in the latest Houdini 18. I think this is the problem of otl file and the latest Houdini.

Hmm, been a while since I worked with Houdini... been doing some other stuff the last years. Want to submit a pull request with what you have so far and I can see if I can go from there to make it work with Houdini 18? No guarantees I'll be able to do it in any timely manner though, if I have time to do it at all. I will need to go through the HDK docs again and figure out what has changed since then. Perhaps the HDK docs have improved, but the HDK 13 docs were terrible and confusing.
@Azmisov That's cool, thank you very much.