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New ocean heightmap rendering isn't clipped by land if simplify lines is used

Open christopher0936 opened this issue 1 year ago • 1 comments

Picture of issue image

Steps to reproduce Set up a style that utilizes rendered water heightmaps and set line simplification to a number greater than 0

Expected behavior Water heightmap simplified lines should be clipped or "cut off" by the presence of land, and the simplified line should resume on the other side of the intruding bit of land.

theme file Gameplay Theme.json

christopher0936 avatar Oct 16 '24 01:10 christopher0936

That's how it works, I cannot do anything with that without a major rework.

Azgaar avatar Oct 16 '24 09:10 Azgaar