thaumcraft-suggestions
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Synthesis
We already have an essentia synthesis in theorycrafting and you can just stay and search for the one essentia synthesis you want to make, but why we can't do this regular. It's like you do exleriments but you can't do this in normal, why?
because then you could get any aspect by simply combining the primals. Its so easy to get large amounts of primal essentia that smelting other stuff to get the other aspects would be unnecessary.
It has no logic!
You can experiment with cake but you can't make the make
It has no logic!
It's very logical. If you could combine essentia to make more complex ones, it would negate the need for expensive items; you could just use dirt, water bottles, and other cheap items to produce any type of essentia. The mod is balanced around these requirements, it would take a lot of work to redesign the progression to account for essentia synthesis.
You can experiment with cake but you can't make the make
What does that even mean?
Explanation from Azanor, why he won't add some sort of essentia combining: https://github.com/Azanor/thaumcraft-suggestions/issues/55#issuecomment-231660791
the fact that you can experiment with synthesis doesn't necessairly mean that you can industrialize the process. for example, with the LHC (large hadron collider) we can produce antimatter and other really rare particles, but it doesn't mean we can produce USEFULL ammount of those (no antimatter bombs -.-). in tc you are just studying the reaction between different essentia types, the production of combined essentia is not the goal. by the way, "You can experiment with cake but you can't make the make" is quite common in science.
In the tc logic the process is theoretically feasible but not applicable (like space elevators or genetic therapy for aids). I think that the combining proces has something to do with the foci, probably the conversion between aura and magic is a secondary product of a synthesis reaction between the different crystals and the aura.
But i think it's not op, because you need a large amount of essentia for ezample praemunio. It's a lot of time, energy, flux and a lot of centrifuges.
Requiring a large amount of essentia doesn't balance it since primary and secondary aspects are so abundant already. Flux doesn't balance it either since we have the flux condenser. If you balance it by making it very slow or require a lot of centrifuges, why have it in the first place? There's already very straightfoward ways of getting rare types of essentia.
Making the synthesis slow just makes it nearly impracticable It would be much easier to get the items to break down into essentia than synthesizing with simpler ones And there's logical problem too Breaking down essentia into simpler ones is logically easy, like breaking a wall with a hammer But creating essentia should be much complex than just breaking it, it would need much more knowledge and resources What i can see working is, after getting much eldritch knowledge, you would be able to create an essentia synthesizer that would be made of void metal and use vis to synthesize more complex essentia Like what happens with chemical elements and nuclear fusion, but in a more simple way
This could be a gateway to introduce aura nodes for vis generation
It turns out to be another way of getting essentia that would not have a high cost, but would need more advancement on the mod