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A simple, lightweight drawing framework written in Swift

Results 18 SwiftyDraw issues
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When building with Xcode 14 the following build error is encountered for `allowedTouchTypes` and `pencilInteraction`. >Stored properties cannot be marked potentially unavailable with '@available' --- Since Xcode 14 drops support...

fixes https://github.com/Awalz/SwiftyDraw/issues/50

Hello, Linus! Thank you for improving the best drawing framework for iOS! Is it possible to add the single dots drawing support? Currently if you do single taps in the...

How are you? I am going to draw line with image pattern. How can I do for this? Could you guide me how can I do? Thank you.

Is there a possibility to get support for soft brushes? (progressive opacity, solid inside, more clear on edges). I tried to do it with a combination of `context.setShadow(...)` and multiple...

enhancement
help wanted

How can I save the drawing to a database and later on give the possibility to edit or add new content to the same drawing?

Just like in shapes like eclipse, we can fill the shape and add stroke to that shape with any color, how can we achieve this while being in draw mode?...

enhancement
help wanted

Can you add different shapes especially Triangle & Hexagon?

Hi I'm trying to make your view rotate & zoom. For the zooming part I can implement the gesture in the viewDidLoad : ` let gesture = UIPinchGestureRecognizer(target: self, action:...

Hello! I faced FPS drop on the draw() method, if a lot of lines will be in the drawing bounds. Any ideas about it?