Aversefun

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Completely forgot about this until now. I don't think I'll have time to work on this in the near future so if anyone else is around to pick it up...

I found I could get the message consistently on my machine when hovering over anything with a tooltip long enough to get said tooltip. No clue why, and every couple...

Also, it appears that dropdown menus also do it.

> @AverseABFun which godot version are you using? I switched to godot 4.3.beta2 and I don't have this error anymore. oh, interesting. I'm still on a stable version, but that's...

I got the same issue, glad it's not only me.

just fixed it in my fork, https://github.com/AverseABFun/xargo

I do not remember as it has been more than two months. If say double check the link i provided as i used that exact code.

I think I might be wrong on the use-after-free? It was definitely segfaulting, but based on process of elimination it seems it occurs when it tries to make the Env...

Actually, I'm curious if I could pin the Env or upstream here could pin the EnvUnowned in the Env and if that would help at all.