UnityURPMirrorShader
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Issues with the right eye
Hi,
just a short question: Across multiple versions of Unity (2019,2020,2021) I did not manage to a proper reflection up and running. The left eye is okay, but the right eye texture rotates with the HMD (even when I use the same texture for both eyes). Did you ever encounter this issue?
I did, but not with this shader. It probably means the right eye texture is not getting the coordinates right of the right eye camera. Maybe there's a naming mismatch, I'm not sure. If you manage to find out what causes it, please let me know here!
im having the exact same issue have you found a fix?