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Add available moves highlight

Open AvaPL opened this issue 6 years ago • 1 comments

With GetPawnCapturingMoves(GameObject) and GetPawnNoncapturingMoves(GameObject) it should be easy.

AvaPL avatar May 08 '19 20:05 AvaPL

if you can please tell me exactly where to implement this logic, How to get tiles transform.position

ShivamAnand47 avatar Apr 16 '22 09:04 ShivamAnand47