libreforge
libreforge copied to clipboard
URGENT❗MANY PEOPLE WILL SUFFER IF THESE EFFECTS WONT BE ADDED❗❗❗❗❗
MUST HAVE EFFECTS OR BADLUCK 4EVER:
- item_pick_up
- teleport_to_ground
- spawn_anvil > amount > (Spawns an anvil above a player's head that feel on their head.)
- set_nerarby_blocks just like the same way glow_nearby_blocks is
- set_player_weather / set_weather
- set_player_time / set_time
- spawn_tnt
SAME BUT CONDITIONS:
- in_portal (nether)
- is_near_spawner
- on_block
- near_block
- near_entity
- is_swimming
- is_day
- is_raining
TRIGGERS TOO:
- swimming
POSSIBLE NOT WORKING EFFECTS:
- spawn_particle
- send_title
- traceback
- extinguish
EXTRA:
- ESSENTIALS X SUPPORT FOR 1) sell_multiplier / sell_items
- Add to sell_multiplier triggers mutators conditions
is_raining is is_storm, is_day is is_night but inverted, spawn_tnt and spawn_anvil are the spawn_entity effect - but these are good, i'll add some!
I added a couple in #63